Computer Graphics course (CS 636)
Term Project Assignment Topics
1. General
surface modeling using
2. Rendering using Radiosity 3. Face modeling
4. Soft object modeling
( Deformable structures/ Cloths )
5. Texture synthesis
6. Image based rendering in 3D Rendering
a polygon with a texture bitmap: Bitmap
much smaller than polygon Tile
or a set of adjacent polygons in 3-D and do wrap around with the texture 7. Lightfield rendering 8. Texture bump mapping 9. Fire, water modeling
10. BRDF- Acquisition and representation (see CURET web-page) 11. Incident analysis 12. Augmented Reality Overlap
video, image and text (recorded speech) using openGL 13.
Surface fitting and rendering from sparse depth maps with arbitrary view and illumination. 14.
Keyframe Animation 15. Interactive Modeling 16. Points, clouds, procedural textures/noise 17.
Create
a combination of bump maps and procedural texture synthesis
-
first step in
augmented reality
18.
Aircraft fighters - One/Two vs. Many19.
3-D terrain navigation with variable load - views of vehicle and driver simultaneously