CS 6849 Modern Trends in Computer Graphics

   Syllabus

Textbooks

  1. Advanced graphics programming using OpenGL, McReynolds and Blythe, Morgan Kaufmann Publisher, 2005.
  2. Introduction of mathematics of subdivision surfaces, Lars-Erik Andersson and Neil F. Stewart, Siam, 2010.
  3. Handbook of computer aided geometric design, Gerald E. Farin, Josef Hoschek, Elsevier, 2002.

References

  1. OpenGL Superbible, Wright, Lipchak and Haemel, Addison Wesley, 2009.
  2. Computer Animation Algorithms and Techniques, Rick Parent, Morgan Kaufmann Publisher, 2008.
  3. The NURBS book, Les Piegl and Wayne Tiller, Springer, 1995.
  4. GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics, Randima Fernando, Addison-Wesley, 2004.
  5. ACM Transactions on Graphics.